So here is the quick overview over the Nethari. It’s gonna teach you what you need to know when you want to PICK a race for your character. This information has been enriched by the works done by Soulreaver and Caldera.
The NETHARI get plus 30 intellect.
Powers granted:
- Desert Winds: increases your Health Regen: Out of Combat statistic by 20.
- Subcuticular Suturing: increases your Necromancy and Necromancy Experimentation statistics by 10.
- Sun-Kissed Skin: increases your Anti-Critical Strike statistic by 3%.
- Walk Without Rhythm: increases your Movement Speed: Stealth statistic by 20%.
- Call of Flames: sets nearby enemies on fire.
- Dodge: a really cool animation, where flames shoot out of their hand and feet. Even though gameplay wise it doesn’t serve a specific purpose.
Available Classes
Available classes for the Nethari are the Confessor, the Templar and the Assassin.
Available Disciplines
Netharis get access to the following Disciplines
Holy Avenger • battle chant (gain pulsing damage aura)• suns of worvan (barrier negates fire damage) Militant Mage • warp weapons (attack: decrease target’s attack power when they hit you)• sword ward (passive: gain slashing resistance when hit) Blood Pact • blood pact (passive: change power cost to health) Marked For Death • marked for death (mark a target to take increased damage from your group members)