
Builds
Playable Races
The Assassin can be played as FAE, HALF-ELF, HIGH-ELF and NETHARI.
Gear
The Assassin can wear Leather and has access to Axes, Maces and Daggers.
Check out all the available Weapon Skins for your Weapons.
Attributes
Attributes are pretty straight forward in Crowfall. Your Primary Attributes in Crowfall are STRENGTH, DEXTERITY, INTELLECT, SPIRIT and CONSTITUTION.
If you are building a character that is focusing on DAMAGE, the secondary stat you want to push as high as possible is ATTACK POWER (AP). For the ASSASSIN Attack Power is increased by DEXTERITY. 1 Attribute Point gives you 2 AP.
Here are the most important secondary stats and by which ATTRIBUTES they are influenced:
STRENGTH: Damage Bonus.
DEXTERITY: Critical Strike Chance, Critical Healing Chance and Physical Resistances (Crushing, Piercing, Slashing) and Bleed Resistances.
INTELLECT: Critical Hit Damage, Critical Heal Amount and Healing Bonus.
SPIRIT: Each Point of Spirit gives you 4 Support Power, which is the primary stat for Healers. It also increases your Elemental Resistances (Electricity, Fire, Ice)
CONSTITUTION: Each point of CON grants you 20 HP. It also influences Organic resistances (Disease, Nature, Poison)
Talents & Skills
Shadow Step (Ultimate)
Shadow Step Blinds enemies around you and let’s you vanish into the Shadows granting you high damage mitigation and CC immunity for 5 seconds and cleanses most negative effects and Dots.
Check out this amazing Talent Builder by La Communauté de l’Arbre Clair.
The Talent builder is also listing all Skills.
Promotion Classes
If you want to know, where the Promotions are standing in the Current META, check out my Promotion Tier List.
All Assassin Promotion classes get Axe, Mace and Dagger Mastery, which means you will be able to equip the runic Versions of these Weapons.
Cutthroat
Revolves around getting behind your target to do extra damage. You get extra AP, Physical Armor Penetration, more Critical Strike Chance and Damage Bonus. Your KIDNEY SHOT now gives you a Barrier as well. IN THE ZONE also improves your Movement Speed and BACKSTAB counts as attacking from behind from any direction and has reduced cooldown. Whenever you attack from behind you get a damage buff that can stack up to 5 times. You also get an extra an additional attack, that scales with the amounts of Pips you have when using it.
The Cutthroat gets access to the DEATH, PLAGUE or SHADOW Domain.
Vandal
This is the more CC/DoT heavy build, you get extra AP, Critical Damage and Poison Damage. When you apply a CC you drain stamina and you get a ranged stun. Your KIDEY SHOT now applies a debuff to the target, so it takes more damage, IN THE ZONE now has a chance to refund PIPS on attacks and BACKSTAB also suppresses your target.
The Vandal gets access to the WIND, PLAGUE or SHADOW Domain.
Blackguard
This is a more self sustain promotion class that grants you access to a good amount of barriers. You will be able to wear Mail and get 1000 HP. You will get an extra Pip when using BLINKSTEP or your 3rd auto attack. The Blackguard also gets access to DAGGER STORM, which is a 4-combo AoE attack, that gives you a barrier on the first combo step. Your KIDNEY SHOT also applies a bleed, IN THE ZONE has increased duration, based on the PIPS spend and BACKSTABS now gives you a Barrier as well.
The Blackguard gets access to the WAR, PLAGUE or SHADOW Domain.
Disciplines
The Assassin Class gets access to the following Disciplines.
Arcane Archer • arcane arrow (attack: applies armor break to enemies in its path)• arcane barrier (gain a barrier, and elemental barrier resistance) Sharpshooter • binding arrows (attack: ground target area root)• all clear (passive: increase damage when apart from enemies) Fencer • cut and thrust (attack: stun vs block or parry)• critical dodge (passive: critical strikes restore dodge) Master Of Swords • critical hack (attack: increase critical strike)• iron skin (increase slashing resistance; reduce weapon resource cost) Waylayer • cheap shot (attack: stuns enemy ignoring resolve)• study target (passive: damage bonus increased during stealth) Shadowmaster • ambush (attack)• shadows linger (passive: increase critical damage amount after losing stealth) Master Of Daggers • cripple (attack: combo reduces enemy attack power)• shadows linger (passive: increase criticial damage amount after losing stealth) Careless Whisper • careless whisper (passive: basic attacks buff crit stats) Recon • recon (stealth: exposes target) Sparring • sparring (passive: increases basic attack damage) Spirit Whip • spirit whip (passive: melee basic attacks hit multiple enemies) Thornshield • thornshield (activate thorns)