Crowfall Knight Class Guide


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This Article is currently WIP. Due to technical difficulties I have to redo all the Class Guides…

Playable Races

The Knight can be played as ELKENOpens in a new tab., CENTAUROpens in a new tab., FAEOpens in a new tab., GUINECEANOpens in a new tab., HIGH-ELFOpens in a new tab., HUMANOpens in a new tab. and STONEBORNOpens in a new tab..

Attributes

Talents & Skills

Check out this amazing Talent Builder by La Communauté de l’Arbre Clair.
The Talent builder is also listing all Skills.

Promotion Classes

Swordsman

An offensive build for the knight. Shield slam is enhanced, meaning you are considered blocking while charging it up (free defensive). Obliterate causes Bleed effects to have a 100% critical hit chance. Oath of Will increases your crit chance by 25% for 15 seconds or till you crit three times. Pursuit(charge) has it’s cooldown reduced by 50%.
Your passive has a chance to grant you a buff when using any non-basic, non-shield power, while also wielding a sword. The buff will increase your Basic attack damage by 125% and your Basic attack damage cap by 50% for 10 seconds.
Remember to wield a sword with this build!

Secutor

This is a tanky knight build. You will have increased health, and several shield improvements. Increased damage on all shield powers, shield slam instantly enables shield bash when hitting a target while charged 2/3rds. Oath of Will reduces the cost of maintaining Block by 75%, and lose no additional stamina from big hits.
Pursuit also applies a Barrier when it ends.
You are able to equip Tower Shields.
Your passive increases the Shield Bash damage by 100%, and all shield powers that damages an enemy will instantly enable Shield Bash.

Sentinel

This is the more CC heavy knight build. You will gain stats with increased duration of CC. Shield slam can now suppress the target after charging more than 2/3rds. Chain attack will now also apply a slow to the target. Noble Blood will now also Root enemies. Pursuit will stun nearest enemy when it ends.
Your passive increases energy regeneration, gives you a buff if you stun/knockdown enemies while wearing a mace. The buff increases your damage bonus by 15% and movement speed by 25% for 6 seconds.
Remember to wield a mace with this!

Source: Calderas breakdown of the 5.8 promotion classesOpens in a new tab.

Disciplines

The Knight Class gets access to the following Disciplines.

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