Dear Crows, let me give you a quick overview on the DEATH Domain of Crowfall and which Major and Minor Disciplines they give you access to. If you want to check out what each Specialization Class brings to the table check out my Races and Classes Guide.
CREDIT: I want to thank Tinnis, who made an invaluable contribution by providing the descriptions of the disciplines I could copy paste as captions to you can search the disciplines and their abilities.
DEATH DOMAIN DISCIPLINES
Abominable Snowman • aura of terror (lingering enemies suffer frostbite; suppression)• terrifying features (passive: attackers periodically stunned) Banshee • haunt (attack: reflect enemy damage; healing)• angel of death (passive: increase enemy damage at low health) Black Mask • study target (passive: damage bonus increased during stealth) Blade Master • blood strike (attack: bleed multiple enemies)• blood price (passive: spawn healing orbs; attack power) Blood Feeder • bite (attack: applies bleed)• tasty (passive: grants lifesteal when attacking bleeding targets) Grim Reaper • shrivel (attack: blackmantle; disease; expose punish)• ghost army (attack: damage multiple enemies; healing) Nightstalker • vampire sight (passive: increases perception, far-sight and stealth at night)• feeding time (passive: attacks have a chance to grant lifesteal and increase attack power) Reality Warper • spiritual decay (decrease healing bonus of enemies around you)• • shrivel (attack: blackmantle; disease; expose punish) Unholy Beast • undead fortitude (passive: immune to blackmantle and bleed)• everblooming (passive: immune to slow effects) Blood Pact • blood pact (passive: change power cost to health) Burning Hatred • burning hatred (passive: spawn health orbs on damage) First Wind • first wind (passive: regenerate when low health) Sparring • sparring (passive: increases basic attack damage) Sturdy • sturdy (passive: reduce health loss on high health) Underdog • underdog (passive: gain attack power when stunned; knocked down)