Crowfall Druid Class Guide


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Builds

Healer – Earthkeeper Build

DPS – Stormcaller Build

Playable Races

The Druid can be played as FAE, HALF-ELF and WOOD-ELF.

Gear

The Druid can wear Leather and has access to Mystical Sickles.

Check out all the available Weapon Skins for your Weapons.

Attributes

Attributes are pretty straight forward in Crowfall. Your Primary Attributes in Crowfall are STRENGTH, DEXTERITY, INTELLECT, SPIRIT and CONSTITUTION.

If you are building a character that is focusing on DAMAGE, the secondary stat you want to push as high as possible is ATTACK POWER (AP). For the DRUID Attack Power is increased by INTELLECT. 1 Attribute Point gives you 2 AP.

Here are the most important secondary stats and by which ATTRIBUTES they are influenced:

STRENGTH: Damage Bonus.

DEXTERITY: Critical Strike Chance, Critical Healing Chance and Physical Resistances (Crushing, Piercing, Slashing) and Bleed Resistances.

INTELLECT: Critical Hit Damage, Critical Heal Amount and Healing Bonus.

SPIRIT: Each Point of Spirit gives you 4 Support Power, which is the primary stat for Healers. It also increases your Elemental Resistances (Electricity, Fire, Ice)

CONSTITUTION: Each point of CON grants you 20 HP. It also influences Organic resistances (Disease, Nature, Poison)

Talents & Skills

Death Surge (Ultimate)

Death Surge damages enemies around you heals yourself and gives you a damage bonus buff for 30 seconds. It’s also granting you high damage mitigation and CC immunity for 5 seconds.

Check out this amazing Talent Builder by La Communauté de l’Arbre Clair.
The Talent builder is also listing all Skills.

Promotion Classes

If you want to know, where the Promotions are standing in the Current META, check out my Promotion Tier List.

Stormcaller

A full dps promotion class. You can now wear Bucklers and gain Sickle and Buckler Mastery, which means you will be able to equip the runic Versions of these Weapons. You get extra AP, Damage Bonus, Basic Attack Damage and Electricity Damage Bonus. Your BLIGHT is now an AoE field, BARK SKIN is only cast on yourself and debuffs Electricity Mitigation on enemies, that attack you. Snared enemies now also take more damage. Your Auto Attacks now add up to 3 sparks to your target. Sparks get consumed by LIGHTNING BURST, LIGHTNING STRIKE and AURORA EMITTER, which is a high damage 3 combo that ends applying an AoE DoT on the target. If you generate 6 sparks within 10 seconds, you gain Lightning Shield, which grants retribution and refunds essence over time.

The Stormcaller gets access to the FROST, STORM or PROTECTION Domain.

Archdruid

This is the hybrid damage dealer / healing druid build. You will be switching a lot from life to death tray and vice versa. This Promotion unlocks Life Tray, which grants you access to healing abilities. This also introduces the Essence burn mechanic. Life Powers generate Essence, Death Powers consume Essence. If your Essence get’s above 80% you will get damage over time until you get under 80% Essence or die. Switching to Death Tray reduces your Essence to 80% instantly. You can now wear Mail Armor and get access to Mystical Staffs and the corresponding Mastery, which means you will be able to equip the runic Versions of these Weapons. You get extra AP, Support Power, a lot of HP, Basic Attack Damage, Personal Damage Modifier, Critical Damage Amount, Personal Healing Modifier, Nature and Electricity Damage Bonus. You get access to GAEA’S GROWTH damaging enemies and healing friendlies inside the AoE field. Your Blight now explodes your Healing Orbs so they deal damage to enemies and heal friendlies. If healing Orbs are picked up, they also explode dealing damage to enemies. So you will be exploding lots of orbs! Your BARK SKIN now increases Thorns damage and adds an AoE explosion if the BARK SKIN barrier is removed. GRASPING ROOT now applies Blackmantle.

The Archdruid gets access to the DARK, STORM or NATURE Domain.

Earthkeeper

This is the full healing druid. This Promotion unlocks Life Tray, which grants you access to healing abilities. This also introduces the Essence burn mechanic. Life Powers generate Essence, Death Powers consume Essence. If your Essence get’s above 80% you will get damage over time until you get under 80% Essence or die. Switching to Death Tray reduces your Essence to 80% instantly. You can now wear Mail Armor and get access to Mystical Staffs and the corresponding Mastery, which means you will be able to equip the runic Versions of these Weapons. You will get a lot of Support, Critical Healing Chance, Healing Bonus, Critical Healing Amount, Personal Healing Modifier and Nature Damage Bonus. You get healed for a portion yourself, when friendlies pick up your Orbs. You get access to HEALING RAIN, a power full AoE Healing field. Your Blight now heals friendlies and has a chance to spawn healing orbs. BARK SKIN now self heals and heals again when the Barrier is removed. GRASPING ROOTS now spwans healing Orbs for every enemy hit.

The Earthkeeper gets access to the LIGHT, PROTECTION or NATURE Domain.

Disciplines

The Druid Class gets access to the following Disciplines.

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