The Champion can be played as CENTAUR, HALF-GIANT, MINOTAUR and STONEBORN.
The Champion can wear Leather and Mail and has access to Great Axes and Great Maces.
Check out all the available Weapon Skins for your Weapons.
Attributes are pretty straight forward in Crowfall. Your Primary Attributes in Crowfall are STRENGTH, DEXTERITY, INTELLECT, SPIRIT and CONSTITUTION.
If you are building a character that is focusing on DAMAGE, the secondary stat you want to push as high as possible is ATTACK POWER (AP). For the CHAMPION Attack Power is increased by STRENGTH. 1 Attribute Point gives you 2 AP.
Here are the most important secondary stats and by which ATTRIBUTES they are influenced:
STRENGTH: Damage Bonus.
DEXTERITY: Critical Strike Chance, Critical Healing Chance and Physical Resistances (Crushing, Piercing, Slashing) and Bleed Resistances.
INTELLECT: Critical Hit Damage, Critical Heal Amount and Healing Bonus.
SPIRIT: Each Point of Spirit gives you 4 Support Power, which is the primary stat for Healers. It also increases your Elemental Resistances (Electricity, Fire, Ice)
CONSTITUTION: Each point of CON grants you 20 HP. It also influences Organic resistances (Disease, Nature, Poison)
Talents & Skills
Neckbreaker leaps you up into the air and send you crushing back down to deal massive damage to enemies around you. It’s also granting you high damage mitigation and CC immunity for 5 seconds.
Check out this amazing Talent Builder by La Communauté de l’Arbre Clair.
The Talent builder is also listing all Skills.
If you want to know, where the Promotions are standing in the Current META, check out my Promotion Tier List.
All Champion Promotion classes get Great Mace and Great Axe Mastery, which means you will be able to equip the runic Versions of these Weapons.
This Melee Damage Dealer build revolves a lot around getting critical hits, you will gain a lot of dominance stacks, both through your leap and basic attack crits. You get extra AP, Health, Critical Strike, Critical Damage and Physical Armor Penetration. Neckbreaker (ultimate) can now also benefit from dominance stacks to have a guaranteed critical hit and has reduced resource cost. Rend will reduce your enemies critical hit chance defense, meaning you have higher chance to crit on them. You get access to MIGHTY WARRIOR, which will heal you, give you a substantial Damage Bonus and increased resource generation. Your passive increase your critical hit chance whenever you spend a point of dominance, stacking up 10 times. MOAR CRITS
The Alpha Warrior gets access to the WAR, BATTLE or JUSTICE Domain.
This is a very Melee Crowd Control heavy build. Not only do you get +21% duration on your CC effects, you will be able to reset your blind combo, your leap does a knockdown, your whirling pain applies a slow and then suppress to multiple enemies, and the soul power cost of your Neckbreaker ultimate is reduced to 300 and applies Knockdown. Your passive gives you +15% damage and +25% movement speed whenever you apply a crowd control effect. You also get access to Brutal Warrior, which increases your movement speed, heals you and damages enemies around you.
The Barbarian gets access to the WAR, BATTLE or WIND Domain.
A very Melee Tank version of the champion that get extra HP. The Pit Fighter can wear Plate Armor Increased self healing and maximum health, Whirling Pain also applies a barrier. NECKBREAKER will heal you and increase your maximum health and root enemies around you. Your leap will heal you over time, when below 50% health once every 90 seconds. You get extra AP, whenever you heal yourself. You gain access to ULTIMATE WARRIOR, which heals you and increases your maximum health, while giving you additional mitigation.
The Pit Fighter gets access to the MUSIC, BATTLE or WIND Domain.
The Champion Class gets access to the following Disciplines.