Crowfall Cleric Class Guide


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Attributes

Let’s start talking about attributes for a Cleric and how you want to spend your attribute points you get from leveling.

INTELLECT: Increases your Attack Power, Critical Damage Amount and Healing Bonus. This is your secondary stat if you want to do healing and your primary stat if you want to do damage.

STRENGTH: Increases your Damage Bonus. This is your third stat you wanna go for if you want to deal damage.

DEXTERITY: Increases your Critical Strike chance and Resist All. This is your secondary stat you wanna go for if you wand to deal damage.

SPIRIT: Increases your Support Power. This is your primary stat if you want to do healing.

CONSTITUTION: This increases your Health and Barrier Bonus. Don’t focus on this, unless you need a bigger health pool for some reason.

Talents

(Coming soon) I’ll add Talent trees after the Promotion Classes have been reworked.

The next thing we want to talk about are Talents. This graphic gives you a good overview on the Talents you want to pick.

Promotion Classes

Radical

Radical Promotion passive

This is a almost full dps cleric build. You will sacrifice healing on several abilities in exchange for damage. It also reduced the soul power cost of your Divine Order (damage ultimate) by 500. You will have increased range (6m), you will gain a power called Searing Light instead of Flash of Light, which works as an interrupt.
Your illuminate will not heal buy replenish resources and increase your critical hit chance.
Your passive causes your critical basic attacks to reset the cooldown of your Searing Light.
Meaning you can spam interrupts with enough crit chance.
This Promotion Class can wear Mail Armor

Crusader

Crusader Promotion passive

Your more or less full healer build. You will have lots of increased support stats, like support power, crit heal chance and crit heal amount. Your ressurection will be enhanced, bringing allies back with 40% max hp. This is the only build that will make illuminate heal group members. And your Hand of the Gods (aoe root) will also heal all friendly targets within it’s deploy radius.
Your passive will grant allies below 50% health a shield equal to 10% of their max health for 15 seconds. This can happen every 15 seconds.
This Promotion Class can wear Plate Armor

Arbiter

Arbiter Promotion passive

This build is more of a hybrid build, you will still get support stats like support power, but you will also gain more CC. your Holy symbol will now also knock down up to three enemies when it’s deployed, your AoE has it’s radius increased (double radius), and your Divine Order ultimate (if you choose to use it) will reset the cooldown of several powers. You will also be able to stun enemies, with your next basic attack after using illuminate.
Your passive recovers mana and increases basic attack damage everytime you apply CC. Stacking 3 times.
This Promotion Class can wear Plate Armor

Source: Calderas breakdown of the 5.8 promotion classes

 Abilities

In this section I will walk you through the core Kit of the Cleric.

Miracle (Ultimate for Healing)

Miracle

Divine Order (Ultimate for Damage)

Divine Order

Shield Block (replaces your Dodge)

Shield Block

Drains Stamina while blocking.

Tend Wounds

Tend Wounds

Illuminate

Illuminate

Holy Symbol

Holy Symbol

Holy Aura

Holy Aura

Vengeful Aura

Vengeful Aura

You can have one Aura active at a time.

Hands of the Gods

Hands of the Gods

Flash of Light

Flash of Light

Circle of Life

Circle of Life

Disciplines

(Coming soon)

Since a major rework of the major Disciplines has been announced I will add this section after that.

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