So here is the quick overview over the Fae. It’s gonna teach you what you need to know when you want to PICK a race for your character. This information has been enriched by the works done by Soulreaver and Caldera.
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FAE get plus 30 dexterity and plus 30 intellect.
Powers granted:
- Born Under The Knife: increases your Power Damage Bonus: Melee statistic by 3%.
- Toxic Tolerance: increases your Organic Resistance statistic by 5%.
- Improbable Antidote: has a chance to instantly remove all Toxin effects on you whenever a Toxin effect is applied to you.
- Glide: reduces your falling speed. You can activate this power with the jump key after a successful double jump or while falling.
- Faerie Fire: debuff that decreases the anti-critical hit chance
- Dodge: Works more like a Teleport, which can also be quite useful in some situations.
Available Classes
Available classes for the Faes are: Knight, Assassin, Druid and Frostweaver.
Available Disciplines
Faes get access to the following Disciplines
Faerie Trapper • concussive trap (trap: stuns targets)• faerie trap (passive: traps now reduce mitigation and block stealth) Twister Of Fate • blade turning (barrier negates slashing damage)• fortification (group increase health max) Lament Of Sadness • lament of sadness (song: reduce enemy attack, support power) Meditation • meditation (restore your own stamina)